NODDER VR
45.2M5,000+
Puzzle
3.0
![NODDER VR Screen Shot 0](https://sg-res.playyah.com/sg/res/jpg/cc/ce/8ef4355fad352257380f70b901b4-vdu1.jpg?x-oss-process=style/mq200)
![NODDER VR Screen Shot 1](https://sg-res.playyah.com/sg/res/jpg/c9/45/e4ac1415d85de7f8adc04a1324a9-i663.jpg?x-oss-process=style/mq200)
![NODDER VR Screen Shot 2](https://sg-res.playyah.com/sg/res/jpg/9c/aa/6ce27d22e5c651773319aaa6b967-tir2.jpg?x-oss-process=style/mq200)
![NODDER VR Screen Shot 3](https://sg-res.playyah.com/sg/res/jpg/a3/45/7ef40d091074f2c3a3181203251c-d0a2.jpg?x-oss-process=style/mq200)
![NODDER VR Screen Shot 4](https://sg-res.playyah.com/sg/res/jpg/2f/18/b11f49750213ff5665bef1debfa1-8m43.jpg?x-oss-process=style/mq200)
![NODDER VR Screen Shot 5](https://sg-res.playyah.com/sg/res/jpg/ab/a2/b523551188673f2ea01d3a99ec5c-icg2.jpg?x-oss-process=style/mq200)
![NODDER VR Screen Shot 6](https://sg-res.playyah.com/sg/res/jpg/61/b1/2646c9a2f5c57bd7b99a11ee3cb8-egd2.jpg?x-oss-process=style/mq200)
![NODDER VR Screen Shot 7](https://sg-res.playyah.com/sg/res/jpg/ba/15/468a3ef59eebcd8050a7594c2e59-kgz2.jpg?x-oss-process=style/mq200)
NODDER VR
NODDER VR is a short three-level, first-person, Virtual Reality puzzle/hidden-object game for Cardboard VR. Developed in Unity3D for a 4th year University thesis project, it experiments with various puzzle mechanics and a snap-turning system for seated play. It is entirely controlled by looking or maintaining "gaze" at an object with the center reticle for a few seconds (1s to 3s).
The plot of the game stars you as a remote robot operator, or telecommuter, who is piloting the brand new TELEXOSUIT5000 series in a far distant future. You will be given tasks to perform via a text display on your Holographic Heads-Up Display (HoloHUD). There is no explicit time limit, but the third level does have a "lose condition".
TO RE-CENTER VIEW: Look straight down until arrow points forward.
All sounds, music, models, graphics, and code* are created by: Daven Bigelow
Thesis project supervisor: Dr. David Ogborn
*Aside from the tools used to create the game: Google VR SDK, SabreCSG, BFXR, and the Unity3D game engine!
Should work with any Cardboard VR headset (no input required), requires a gyroscope in your phone. Can technically be played while standing, but playing seated is recommended!
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What's New
version 1.0
Information
- ID:com.deb.Nodder
- Category:Puzzle
- Updated:2017-04-23
- Version:1.0
- Requires:Android 4.4
- Available on:Google Play
- File size:45.2M
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