ShotChanGE -Drug&Aim 2D STG-

6.3M10,000+
Arcade
3.0
ShotChanGE -Drug&Aim 2D STG- Screen Shot 0ShotChanGE -Drug&Aim 2D STG- Screen Shot 1ShotChanGE -Drug&Aim 2D STG- Screen Shot 2ShotChanGE -Drug&Aim 2D STG- Screen Shot 3ShotChanGE -Drug&Aim 2D STG- Screen Shot 4ShotChanGE -Drug&Aim 2D STG- Screen Shot 5ShotChanGE -Drug&Aim 2D STG- Screen Shot 6ShotChanGE -Drug&Aim 2D STG- Screen Shot 7

ShotChanGE -Drug&Aim 2D STG-

Aiming and avoiding by one finger. 2D shooting game where it can play by one hand. A game with unique pleasant operativity. ## operation ## Since it aimed at that it could be operated single hand (one finger), its operation method is somewhat peculiar. First of all, please practice by a tutorial. [Movement] If a screen is touched and it moves (swipe), a red marker will move according to a finger. He pursues a marker and moves. * Don't care about the position which touches a screen anywhere. If the black portion which is not displayed at all is used, a screen will not hide easily with a finger. [Attack] When moving oneself, a screen is touched, but aim is set to the place in which he was present when it touches. From itself, a cartridge is discharged towards aim. Even if he moves, the position of aim remains as it is. Thereby, a cartridge can be shot in the free direction. If a hand is lifted from a screen, aim will disappear and shooting will also stop. There is the following as a technique of how to use aim. - Place aim near yourself. -> Since the shooting direction changes simply by moving oneself, it turns to attacking the wide range. - Separate aim from yourself and place it. -> an angle can be adjusted precisely. - Place aim near the enemy. -> Even if it moves in order to avoid enemy's cartridge, a cartridge is discharged toward an enemy. It turns to attacking a boss and a hard enemy. Since it can replace at any time, please use aim properly flexibly. ## ZEEMOTE JS1 CONTROLLER ## zeemote eneble at setting screen. use joystick(MOVE) and A button(SHOT) ## MENU ## ## others ## ・When the track ball is pushed, it is a temporary stop. It returns to push again. ## About banner advertising ## It carries experimentally. It can do undisplayed in a setup. ## use material ## I will use the following materials. Thank you. ・Graphics 臼井の会 RPGツクール素材支部 様 http://usui.moo.jp/rpg_tukuru.html First Seed Material 様 http://www.tekepon.net/fsm/ ナカムラ作戦 様 http://naramura.sakura.ne.jp/game/sozai/enemy.html シュガーポット 様 http://sugarpot2.fc2web.com/sozai/in_sozai.htm ・Music 煉獄庭園 様 http://www.rengoku-teien.com/ SIXTH SENSE(sixth_sense.mp3) Rock 5th Chemistry(r5c.mp3) ・Sound effect ザ・マッチメイカァズ2nd 【フリー効果音素材】様 http://osabisi.sakura.ne.jp/m2/ ・Font M FONTS 様 http://mplus-fonts.sourceforge.jp/mplus-outline-fonts/index.html - The distribution origin has the copyright to each material respectively. Please do not use this game for the usages other than playing. ## improvement schedule for the future ## ・stage 5-7 ・High score server
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Wat is er nieuw

version 0.43
Ver.0.42 Simple April-Fool's-Day feature / remove back button ad Ver.0.41 add Other Player's Ghost / High Score (Play information is uploaded for sharing of a score and mistake positions.) ver.0.40 add Stage 4 / Online Manual / Banner Ads / new player character(experimental) ver.0.30 add Tutorial / Respawn here / continue / fix Stages ver.0.29 add Stage 3 ver.0.28 add Powerup items ver.0.28 psysical keyboard,joypad(Xperia Play) support ver.0.27 Zeemote Support!!

Informatie

  • ID:com.dokokano.shotchange
  • Categorie:Arcade
  • Bijgewerkt:2014-03-31
  • Versie:0.43
  • Vereist:Android 4