Bear Crush
12.6M10,000+
Casual
3.0
Bear Crush
Sejarah Perkembangan Game.
Asal usul permainan video/video game terletak pada awal tabung sinar katoda berbasis pertahanan peluru kendali sistem pada akhir 1940-an. Program-program ini kemudian diadaptasi ke dalam permainan sederhana lainnya di era tahun 1950-an. Pada akhir 1950-an dan melalui tahun 1960-an, lebih banyak permainan komputer yang dikembangkan (kebanyakan di komputer mainframe), secara bertahap tingkat kecanggihan dan kompleksitasnya pu turut bertambah. Setelah periode ini, video game menyimpang ke berbagai platform: arcade, mainframe, konsol, pribadi komputer dan kemudian permainan genggam.
Perusahaan komersial pertama konsol permainan video adalah Computer Space pada 1971, yang meletakkan dasar bagi industri hiburan baru di akhir 1970-an di Amerika Serikat, Jepang, dan Eropa. tapi ini perusahaan tidak bertahan lama ini sebagian besar disebabkan oleh banjir dari video game yang datang ke pasar mengakibatkan keruntuhan total industri game konsol di seluruh dunia, akhirnya menggeser dominasi pasar dari Amerika Utara ke Jepang. Tapi inihanya mempengaruhi pasar game konsol, pasar game komputer sebagian besar tidak terpengaruh. Generasi selanjutnya dari konsol video game akan terus didominasi oleh perusahaan-perusahaan Jepang. Walaupun beberapa upaya akan dilakukan oleh Amerika Utara dan perusahaan-perusahaan Eropa, generasi keempat konsol, usaha mereka pada akhirnya akan gagal. . Tidak sampai generasi keenam konsol permainan video akan non-perusahaan Jepang merilis sebuah sistem konsol sukses secara komersial. Pasar telah mengikuti jalan yang sama dengan beberapa kali gagal dilakukan oleh perusahaan-perusahaan Amerika yang semuanya gagal di luar beberapa keberhasilan terbatas dalam permainan elektronik genggam sejak dini. Saat ini hanya perusahaan-perusahaan Jepang memiliki sukses besar konsol game handheld, walaupun dalam beberapa tahun terakhir permainan genggam telah datang ke perangkat seperti ponsel dan PDA .
Generasi Pertama
Generasi pertama konsol permainan video berlangsung dari tahun 1972, dengan rilis dari Magnavox Odyssey, hingga 1977, ketika “pong”-style produsen konsol meninggalkan pasar secara massal karena pengenalan dan keberhasilan mikroprosesor berbasis konsol
History of Game Development.
The origin of video games lies in the beginning of the cathode ray tube based missile defense system in the late 1940s. These programs were later adapted into other simple games in the 1950s. In the late 1950s and through the 1960s, more computer games were developed (mostly on mainframe computers), gradually increasing in sophistication and complexity. After this period, video games diverged into various platforms: arcade, mainframe, console, personal computer and then handheld games.
The first commercial video game console company was Computer Space in 1971, which laid the groundwork for the new entertainment industry in the late 1970s in the United States, Japan and Europe. but this company did not last this long largely due to the flood of video games coming into the market resulting in the total collapse of the console gaming industry worldwide, eventually shifting market dominance from North America to Japan. But this only affects the gaming console market, the computer gaming market is largely unaffected. The next generation of video game consoles will continue to be dominated by Japanese companies. Although some efforts will be made by North American and European companies, fourth generation consoles, their efforts will ultimately fail. . Not until the sixth generation of video game consoles will Japanese non-companies release a commercially successful console system. The market has followed the same path with several failed attempts by American companies, all of which failed beyond some limited success in handheld electronic games from an early age. At present only Japanese companies have had great success in handheld game consoles, although in recent years handheld games have come to devices such as cellphones and PDAs.
The first generation
The first generation of video game consoles took place from 1972, with the release of Magnavox Odyssey, until 1977, when "pong" -style console manufacturers left the market en masse because of the introduction and success of console-based microprocessors
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version 1
Game Santai
Em formação
- ID:com.florentiadev22.crush
- Categoria:Casual
- Atualizada:2019-08-31
- Versão:1
- Requer:Android 4.1
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