Japanese Air War

24.6M5,000+
Adventure
4.5
Japanese Air War Screen Shot 0Japanese Air War Screen Shot 1Japanese Air War Screen Shot 2Japanese Air War Screen Shot 3Japanese Air War Screen Shot 4Japanese Air War Screen Shot 5Japanese Air War Screen Shot 6Japanese Air War Screen Shot 7

Japanese Air War

Japanese Air War Is a game of war planes and rely on the jump or flappy in the air, or to walk on the land and the player barriers placed in the game exceeded, such as: a bird , Wooden boxes , Explosives , Surface to air missiles And leave you a lot .... This game is inspired by the World War Japanese comic manner **New** We new inventory system, Check it now! - Countless and fearful meteor waves! - Build your own unique Japanese whatever you imagine and wish to have! - With your strong weapons and parts,everything which against you! - Exciting and Thrilling game! Japanese Adventure ! **Feedback** Easy Control: very easy to learn and control your air war. Meteors: all dangerous meteors and coins. Take on your friends: brag your spaceship and score by contending with your friends on Google Play. air is FREE to|Liberated play but it may get you to pay them in case of purchasing items in game. “Japanese fighter ways against each Allied fighters and bombers essentially varied each with the quantity and sort of aircraft encountered, and with the conditions underneath that attacks were dead. the conventional Japanese air plan of action unit was a squadron of 9 planes divided into 3 flights, taking possession either Vee or echelon formation. Another oft employed formation consisted of a Vee of 3 aeroplane, flanked by echelons of 2 fighters. The latter formation was typically used for onset, the echelon pairs tangled with enemy fighter opposition whereas the Vee went in to attack. the japanese fighter formations typically flew at altitudes of fifteen,000 to 20,000 feet, however were aforementioned to control efficiently at twenty seven,000 feet or higher. Japanese fighter pilots generally avoided head-on attacks against Allied fighters, probably because most of their planes were unarmored. "Head-to-tail" attacks were favored, except when engaging bombers with rear guns. Contrary to an earlier belief, the Japanese appear to preferred single to concerted attacks. They began to frequently following allied fighters into power dives, which heretofore they were reported reluctant to do. Apparently the structural strength of the new Hap, in particular, made that method of escape for Allied aircraft less effective.”
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version 1.1

Informatie

  • ID:com.Diymommyadventure.SpaceShipAdventure
  • Categorie:Adventure
  • Bijgewerkt:2017-02-26
  • Versie:1.1
  • Vereist:Android 2.3