Tic Tac Toe

2.8M10,000+
Puzzle
3.0
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Tic Tac Toe

Tic-tac-toe (or Noughts and crosses, Xs and Os) is a paper-and-pencil game for two players, X and O, who take turns marking the spaces in a 3×3 grid. Tic Tac Toe is a Brain Game. The player who succeeds in placing three respective marks in a horizontal, vertical, or diagonal row wins the game. The game has a number of English names. - Tick-tack-toe, Tic-tac-toe, Tick-tat-toe, or Tit-tat-toe (USA, Canada) - Noughts and crosses or Naughts and crosses (United Kingdom, Republic of Ireland, Australia, New Zealand, South Africa) - Exy-Ozys, Xsie-Osies (verbal name only) (Northern Ireland) - Xs and Os (Egypt, Republic of Ireland, Canada, Zimbabwe) - X and 0 (Romania) - O-X (Mauritius) In the United States, the name "Noughts and crosses" is not well understood, as the word "nought" is archaic in usage and X-shaped objects are not generally called crosses except in the case of specific named crosses like St. Patrick's Cross. A player can play a perfect game of Tic-tac-toe (to win or, at best, draw) if they choose the first available move from the following list, each turn, as used in Newell and Simon's 1972 tic-tac-toe program. Win: If the player has two in a row, they can place a third to get three in a row. Block: If the opponent has two in a row, the player must play the third themselves to block the opponent. Fork: Create an opportunity where the player has two threats to win (two non-blocked lines of 2). Blocking an opponent's fork: Option 1: The player should create two in a row to force the opponent into defending, as long as it doesn't result in them creating a fork. For example, if "X" has a corner, "corrects" has the center, and "X" has the opposite corner as well, "corrects" must not play a corner in order to win. (Playing a corner in this scenario creates a fork for "X" to win.) Option 2: If there is a configuration where the opponent can fork, the player should block that fork. Center: A player marks the center. (If it is the first move of the game, playing on a corner gives "corrects" more opportunities to make a mistake and may therefore be the better choice; however, it makes no difference between perfect players.) Opposite corner: If the opponent is in the corner, the player plays the opposite corner. Empty corner: The player plays in a corner square. Empty side: The player plays in a middle square on any of the 4 sides.
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version 0.0.3
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정보

  • ID:com.zangpang.TicTacToe
  • 범주:Puzzle
  • 업데이트 됨:2015-06-02
  • 버전:0.0.3
  • 요구:Android 2.3.3