Knock Them Off! (Platformer game)
44.4M5,000+
Arcade
5.0
Knock Them Off! (Platformer game)
-- The game is still under development --
This is a 2D platformer game with some "clicker" games functionality added to it. Final product will be a 2D platformer/clicker hybrid.
Looking for a sprite creator to collab with.
Feel free to try the game and give me suggestions!
Update log:
Update 2.1
Potato store unlocked
Female Ninja can be bought for 2000 potatoes (~22800 score in total)
- Animation has a slight visual glitch that has no impact on gameplay
More randomized props
Update 2.0 (1.8 till 2.0)
Arcade Mode
Story Mode
Designed code to auto generate the unlocked levels
Auto generate props
Game Over screen
Fixed potato bug
Fixed double jump
Fixed dead bodies being hit
Garbage collect on many objects
Barriers are now sprited
Player upgrade adjustments
Enemies upgrade adjustments
And much more...
Update 1.8
Potato currency added for future ingame item unlocks
New jumping mechanism, hold to jump higher
AI improved - no longer using vector magnitude, no more free hits
Monsters starting to do more damage depending on score
Max death = 3 before game over
Game Over screen for quit or lose game
Early ending button to save score earlier
Consistent jumps (Fix bug - before it would sometimes double/triple jump)
Next update will have our first boss and possibly new level(s)!
Update 1.5/1.6
Joystick control replaces 2-button movement
Enemy AI improved again (can no longer hit for free and looks for new target earlier)
Sound effects on most things
Scrolling text for collectibles
Balances were applied (Crit chance, drop rates, score rate)
Player upgrades have a background to them
Bigger joystick
Joystick background
New UI layout and new custom buttons
Pause/mute fix
Update 1.3/1.35
Smoothed player movement/friction
Crates no longer slide WITH player
Background music
Music pause button
Pause screen script fix (lag fix)
Garbage collect on collectibles
Delay crate respawn
Add score for crate kills
Smarter AI (fixed a big error)
Delay respawn rate by 2s
Save progress / Highscore
Scrolling combat txt
Upgrade indications
Critical hits on enemies
Respawn MAP collectibles
Lowered coin drop (level/1.5)
Mushroom layer fix
Platform colliders upgrade
Update 1.25
Allow Jump dodging (shrunk ball hitbox)
Remade animations for Crouch dodging
Shrunk dropped coins size
Enemy Melee look fix
Enemy Attack fix
Player attack and throw animations end faster for smoother gameplay
More raining coins
Adjust upgrade costs per level
Display upgrade costs
Display current upgrade level
Adjust hitboxes for easier dodging
Remade animations to allow slight sliding after attacking/throwing
Minor UI adjustment
Slowed down respawn rate a little more
Crate layer fix
Update 1.13/1.16/1.2/1.21/1.22
-1.22
Main Menu
Enabled quit
Changed icon
Rounded corners
Fixed mushroom layer
-1.16
Raining coins when zombies "knocked off"
Easier jumping regulation
Attempt at fixing spinning enemies
Monster respawn rate lowered
Respawn Crates
Smaller Collectibles
-1.13
Fix upgrade text not changing
Indicate costs and gains
Menu screen
Lose more money on death
Lose score on death
Update 1.1
Fixed jump again!
Melee and ranged attacks do different damage
Upgradeable attacks
Smooth out animations, the "stun" for movement is gone (still resets atk anim)
Exit/Restart button
Death = lose coins
Food drops
Score counter
Update 1.07
Fixed resolution, Fixed rotation buttons going missing
Health bars and etc.
Collectibles
Fixed jump
Fixed dead enemy bodies dropping coins
Smoothed attack
Fixed collision on coins/enemies/crates
Spiced up the levels with sprites
Upcoming by priority:
Save progress / Highscore
Game Over screen
More levels, bosses
Joystick control and re-arrange button layout
Sound effects, Background change by score
Hit effects
Montre plus
Quoi de neuf
version 2.1
Potato store opened
One new character to unlock
Moved ingame text to main menu
Informations
- ID:com.WontonLabs.KnockThemOff2
- Catégorie:Arcade
- Mise à jour:2017-06-19
- Version:2.1
- A besoin:Android 4.1
- Disponible sur:Google Play
- Taille du fichier:44.4M
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